


add StateMachineExample1:StateMachineExample1 to sby_loader_pack_11_545d\Loader5.45\Mods\CharacterFolders.txt.from SDTStateMachine, put the StateMachineExample1 into sby_loader_pack_11_545d\Loader5.45\Mods\.add statemachine/statemachine.swf to the bottom of sby_loader_pack_11_545d\Loader5.45\Mods\$INIT$\Mods.txt.from SDTStateMachine, put the statemachine folder into sby_loader_pack_11_545d\Loader5.45\Mods\$INIT$\.download zip of SDTStateMachine (or use git clone if you know how).add HuniePopAudioTriggers v1.11/HuniePopAudioTriggersv1.11.mod to the bottom of sby_loader_pack_11_545d\Loader5.45\Mods\$INIT$\Mods.txt.extract the HuniePop Audio Triggers zip file into sby_loader_pack_11_545d\Loader5.45\Mods\$INIT$\.add MoreTriggers v2.2/MoreTriggersv2.2.mod to the bottom of sby_loader_pack_11_545d\Loader5.45\Mods\$INIT$\Mods.txt.extract the MoreTriggers zip file into sby_loader_pack_11_545d\Loader5.45\Mods\$INIT$\.add SDTDialogueActionsv4.08.swf to the bottom of sby_loader_pack_11_545d\Loader5.45\Mods\$INIT$\Mods.txt.save SDTDialogueActions swf file in sby_loader_pack_11_545d\Loader5.45\Mods\$INIT$\.
